Mac Source Ports features native app builds of source ports of your favorite games for both Apple Silicon and Intel Macs, signed and notarized whenever possible.



Sort By:
Showing 1-10 of 181 games

Developer: JAM Productions
Release Date: December 3, 1993
Source Code Release Date: July 8, 2013

After the success of publishing Wolfenstein 3-D, Apogee licensed the engine from id Software and hired JAM Software to make a new game with it. Giving it a sci-fi setting instead of WWII, they added multiple features to the engine like one-way doors, health stations, teleporters, in-game informant characters, and more.

The game then had the incredibly unfortunate timing of being released literally one week before DOOM. It's not the only game with this distinction but it's the game industry equivalent of being a movie that released on the same day as Star Wars.

Still, the game did enough business to merit a sequel and developed a following, especially amongst those whose computers weren't strong enough to run DOOM.

The bstone source port is derived from the original source code, which Apogee released in 2013 to promote the Apogee Throwback Pack, a trend we should absolutley support seeing more of in the future.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version v1.3.4, requires macOS 10.7 or later
Build date: May 27, 2026
Installation instructions


Developer: JAM Productions
Release Date: October 28, 1994
Source Code Release Date: July 8, 2013

Despite being overshadowed by DOOM, the original Blake Stone game must have sold well enough to merit a sequel, or at least not poorly enough to break from Apogee's "shareware game, retail sequel" pattern, we have Blake Stone: Planet Strike.

Hailing from the golden age of PC gaming when a sequel could come out a year later the game doesn't deviate too much from its predecessor, essentially being more content with a few code tweaks and added features.

The bstone source port is derived from the original source code, which Apogee released in 2013 to promote the Apogee Throwback Pack, a trend we should absolutley support seeing more of in the future.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version v1.3.4, requires macOS 10.7 or later
Build date: May 27, 2026
Installation instructions


Developer: New World Computing
Release Date: March 3, 1999

Heroes of Might and Magic III is another 4X turn-based strategy game and is one of the best games in the series.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Build for Apple Silicon Macs.  
Signed
 
Notarized
 
Third Party Build
 

  Download  Version 1.7.4, requires macOS 11 or later
Build date: May 20, 2026
  Build for 64-Bit Intel Macs. Playable on Apple Silicon Macs via Rosetta 2.  
Signed
 
Notarized
 
Third Party Build
 

  Download  Version 1.7.4, requires macOS 10.13 or later
Build date: May 20, 2026
Installation instructions


Developer: New World Computing
Release Date: June 1, 2001

Did you like Heroes of Might and Magic III and want more of it? Like a lot more? Good news - between 1999 and 2001 New World Computing put out eight expansion packs under the heading of Heroes Chronicles. Some were retail, others were free, but retailers like GOG have collected them all into one package.

Note that the way VCMI works you will also need the base Heroes of Might and Magic III game installed.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Build for Apple Silicon Macs.  
Signed
 
Notarized
 
Third Party Build
 

  Download  Version 1.7.4, requires macOS 11 or later
Build date: May 20, 2026
  Build for 64-Bit Intel Macs. Playable on Apple Silicon Macs via Rosetta 2.  
Signed
 
Notarized
 
Third Party Build
 

  Download  Version 1.7.4, requires macOS 10.13 or later
Build date: May 20, 2026
Installation instructions


Developer: Splash Damage
Release Date: May 29, 2003
Source Code Release Date: August 12, 2010

The story goes that Activision commissioned an expansion pack for Return to Castle Wolfenstein, which like the base game would offer both a single and multiplayer campaign, each assigned to different developers. For whatever reason, the single player campaign did not meet expectations while the multiplayer component was coming along nicely so the decision was made to cancel the expansion pack but release the multiplayer portion standalone for free as Wolfenstein: Enemy Territory.

Although we have numerous options today, in 2003 this was an almost unheard of phenomenon: a free game with no strings attached and whose tech for mods and map making were already in use by the community. In 2010, the source code for the full game was released and the ET: Legacy project has been actively maintaining for years now, with an enthusiastic player base continuing to populate servers two decades later.

NOTE: due to the nature of compiled mods, not all servers may be playable for non-Windows players. Look for servers running the "Legacy" mod for the best chance of connection success.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Ad Hoc Signed
 
Third Party Build
 

  Download  Version 2.84.0, requires macOS 10.10 or later
Build date: May 20, 2026
Installation instructions


Developer: Thalion Software
Release Date: April 11, 1993
Source Code Release Date: May 7, 2023

The Commodore Amiga was one of those computers where it jumped ahead of the competition by several miles, but then stayed there for a long time and got surpassed by the competition. I think this is why there's such a distinctive look to the games the platform and why it was so accessible to smaller game designers, the types we'd call "indie" today.

Ambermoon is an RPG for the Amiga that really looks like an Amiga game. It was the second part of an unfinished trilogy. Although the original game's source has been released, the source port we're pointing to is Ambermoon.net which like it sounds is a recreation of the original game in C#/.NET (the original game was Amiga-specific Assembly language and isn't a great candidate for portability).

In addition to being able to download it below from the developer's GitHub page, the game is also available on itch.io as a "Name your own price" download in case you want to support or tip the developer.

Source Port:
Website
Source code
  Build for Apple Silicon Macs.  
Full Game
 
Ad Hoc Signed
 
Third Party Build
 

  Download  Version v1.13.2, requires macOS 11 or later
Build date: May 19, 2026
  Build for 64-Bit Intel Macs. Playable on Apple Silicon Macs via Rosetta 2.  
Full Game
 
Third Party Build
 

  Download  Version v1.13.2, requires macOS 10.15 or later
Build date: May 19, 2026
Installation instructions


Developer: New World Computing
Release Date: June 8, 1999

There's lots of game series whose entries reflect the evolution of gaming technology, but not many of them can lay claim to staring the series on the Apple II and Commodore 64.

Might and Magic VII: For Blood and Honor is the seventh entry in the mainlne Might and Magic series, which runs parallel to the Hereos of Might and Magic series. Released in 1999 (the Best Year for Gaming, Ever) it is the second game in the series to use a 3D engine. The OpenEnroth project aims to implement Might and Magic VI, VII and VIII, but at the moment only VII is playable.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 0.1, requires macOS 10.15 or later
Build date: May 12, 2026
Installation instructions


Developer: Piranha Bytes
Release Date: November 29, 2002

Gothic II is an action role-playing game set in a medieval fantasy world and follows the nameless hero from the original game as they explore a variety of environments, complete quests, and choose their faction to play as either a warrior, rogue, or mage, each with their own unique skills and abilities. Gothic II features an open-world design whose story and characters are highly regarded for their depth and complexity, and the game has amassed a devout following over the years.

The game spawned an expansion pack, Gothic II: Night of the Raven and a re-release of the two under the name Gothic II: Gold Edition.

The OpenGothic project has recreated the engine for Gothic II, and we have assembled an app bundle build for your convenience.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 0.92, requires macOS 10.7 or later
Build date: May 19, 2026
Installation instructions


Developer: New World Computing
Release Date: October 1, 1996

Heroes of Might and Magic II is a 4X turn-based strategy game. Ranked once by PC Gamer as the sixth-best game of all time it features resource building, new factions, skills, and a single-player campaign.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 1.1.16, requires macOS 10.15 or later
Build date: May 17, 2026
Installation instructions


Developer: Chris Sawyer
Release Date: October 15, 2002

Another game from the mind of Chris Sawyer, RollerCoaster Tycoon 2 shares the same pixel art style and hardcore interface as his other games.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Ad Hoc Signed
 
Third Party Build
 

  Download  Version v0.5.1, requires macOS 10.14 or later
Build date: May 17, 2026
Installation instructions



Copyright © 2026 MacSourcePorts.com  |  Contact Us

Copyright © 2026 MacSourcePorts.com
Contact Us